Re: Spells per day not calculating correctly for 5e Ranger
On Fri, Dec 7, 2018 at 03:09 PM, Paul Grosse wrote:
https://pcgenorg.atlassian.net/Are there instructions for submitting a bug report?
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Re: Spells per day not calculating correctly for 5e Ranger
robert@...
Just Rangers that I've found so far.
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Re: Spells per day not calculating correctly for 5e Ranger
Is it just Rangers or all spellcasters?
Here's the bug tracker for it. https://pcgenorg.atlassian.net/browse/DATA-3782 If you find any other bugs create a tracker for it in JIRA. https://pcgenorg.atlassian.net/ -- --Paul Grosse --PCGen BoD, PR Silverback @Nylanfs
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Spells per day not calculating correctly for 5e Ranger
robert@...
Spell slots are correct but the Spells Per Day does not calculating correctly for 5e Ranger. On Standard character sheet: On print preview csheet_fantasy_no_header:
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Re: PCGen 6.08.00 RC2 bug with D&D 5e spell calculation mechanism
In 5e that "should" be selected as a default shouldn't it though. Paul A. Grosse
On Friday, December 7, 2018, 3:38:47 PM EST, <robert@...> wrote:
That was it.
-- --Paul Grosse --PCGen BoD, PR Silverback @Nylanfs
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Re: PCGen 6.08.00 RC2 bug with D&D 5e spell calculation mechanism
robert@...
That was it.
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Re: PCGen 6.08.00 RC2 bug with D&D 5e spell calculation mechanism
"Bryan Hanson
Just to be sure, is the box labeled “Allow Use of Higher Level Slots” selected?
From: robert@...
Sent: Friday, December 7, 2018 1:04 PM To: main@pcgen.groups.io Subject: [pcgen] PCGen 6.08.00 RC2 bug with D&D 5e spell calculation mechanism
I have created D&D 5e Ranger, Sorcerer and Warlock characters in PCGen 6.06.01 and 6.08.00 RC2 using the D&D 5e System Reference Document 5.1 data set and found the same bug affecting each character generation. The "Spells Known" does not allow lower level spells to be added or swaped despite there being higher level spell slots available. The error generated is "You can only learn 0 spells for level 1 and there are no higher level spots available."
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PCGen 6.08.00 RC2 bug with D&D 5e spell calculation mechanism
robert@...
I have created D&D 5e Ranger, Sorcerer and Warlock characters in PCGen 6.06.01 and 6.08.00 RC2 using the D&D 5e System Reference Document 5.1 data set and found the same bug affecting each character generation. The "Spells Known" does not allow lower level spells to be added or swaped despite there being higher level spell slots available. The error generated is "You can only learn 0 spells for level 1 and there are no higher level spots available."
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markjmeans
Hi Brad,
I use MapTool (also a Java program) for the game map during a game. So I use a Raspberry Pi 3 B and Raspbian connected to a projector mounted on the ceiling and facing down onto the table. A large piece is white artwork paper is the screen. MapTool runs on my PC and I enable the MapTool server. Then I VNC into the Raspberry Pi over the local network and run MapTool as a client. My Laptop shows me the GM’s map and the Raspberry Pi displays the player’s map with fog of war, vision blocking, light sources, etc. I zoom the player’s map to 1” squares and the players put their minis on the displayed map. I use MapTool counters for monsters. I play Pathfinder and use the Pathfinder macros in MapTool that allows me to import the all the monster’s stats and hit points.
Eventually, I will replace the non-smart projector with a smart network projector and eliminate the Raspberry Pi from the setup, and just run MapTool in two instances on my PC, one for GM and one for PC on the extended desktop which will be the projector. Or perhaps I will build a tripod elevated mirror and use a short-throw projector to project up to the mirror and down to the table top to make the idea portable and completely eliminate the need for a network connection. As it is now, I don’t need internet access, but I still need a network to connect the PC instance to the Raspberry Pi instance.
To learn how to use MapTool I watched the video series from Thomas Chapman. https://www.youtube.com/watch?v=9rVo2Yj-xcw&list=PLD4i-ngGs9thEXoHaxzRqD0b3zWcmpAOn, and read some posts on the MapTool forums.
This process has worked well for 2 years now. I am running Curse of The Crimson Throne Adventure Path for an average of 3 short (2.5 hour) sessions a month. MapTool lets me prepare the maps, vision blocking, fog of war and monster tracking in advance helps me keep the game moving in the short game sessions.
Mark
From: main@pcgen.groups.io <main@pcgen.groups.io> On Behalf Of Brad Fonseca
I've played around a bit with DungeonFog (https://www.dungeonfog.com/) [Thank you for the suggestion Christoph Stahl!]. I turned out this simple map (see attached) with very little effort using the free version of the web app. I really like that it's a top-down mapper and I can apparently create "fog of war" effects on a displayed map so I can use it during a gaming session. I have to work out how to do that still but this is a very cool option.
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I've played around a bit with DungeonFog (https://www.dungeonfog.com/) [Thank you for the suggestion Christoph Stahl!]. I turned out this simple map (see attached) with very little effort using the free version of the web app. I really like that it's a top-down mapper and I can apparently create "fog of war" effects on a displayed map so I can use it during a gaming session. I have to work out how to do that still but this is a very cool option.
Brad -- -- Brad Fonseca XMPP: brad.fonseca@... XMPP (alt): brad.fonseca@...
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Here is something I built *very* quickly using Dungeon Builder (https://hobbyte.net/). It's an isometric dungeon mapper so that may not be everyone's cup of tea but I like it.
Brad -- -- Brad Fonseca XMPP: brad.fonseca@... XMPP (alt): brad.fonseca@...
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Inkarnate (https://inkarnate.com/) seems to be pretty good. I put together the maps attached here with the free version and about an hour total effort. This web applications my vote.
Brad -- -- Brad Fonseca XMPP: brad.fonseca@... XMPP (alt): brad.fonseca@...
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PCGen
#facebook
main@pcgen.groups.io Integration <main@...>
By PCGen
The PCGen Team is pleased to announce that PCGen v.6.08.00 RC2 has been released. We believe this to be a stable version for the next 6.08.00 Production Release.
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Re: PCGen
#facebook
saxumcaribetum
Jami, I found this in my Spam folder... You might perhaps re-think how you lay out your messages? You triggered many of my Spam signs:
It was sat next to several similar messages, trying to get me to follow links to (I guess) virus-hacked PDFs, exploit pages, Amazon review fakers,... The only that rescued it was when I verified the "from PCGen" part...
On 05 December 2018 at 11:18 please_no_email <jami.lowery@...> wrote:
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Re: PCGen
#facebook
please_no_email
Take a serious look at ReactJS.
“Build encapsulated components that manage their own state, then compose them to make complex UIs.” https://reactjs.org/ Jami
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PCGen
#facebook
main@pcgen.groups.io Integration <main@...>
By PCGen
Hi all, we're looking to improve the User Interface. @thpr was hoping to make the User Interface game agnostic and customizable. Any HTML 5 or HTML gurus who want to play around and give input or actual Proof of Concept code?
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Re: Starfinder Characters not loading in 6.08.00RC1
Tom Parker
Correct. The commit is 908fecc in the 6.08 branch, so RC2 will have the fix. Thanks Tom
On Monday, December 3, 2018, 1:19:38 PM EST, aeontrin@... <aeontrin@...> wrote:
Getting a NPE when loading new or old Starfinder characters: java.lang.NullPointerException at pcgen.cdom.grouping.GroupingScopeFilter.process(GroupingScopeFilter.java:82) at pcgen.cdom.facet.RemoteModifierFacet.processAdd(RemoteModifierFacet.java:101) Looking at GitHub, it looks like a change was made six days ago to handle the null check, but this is not a part of the RC. _._,_._
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Starfinder Characters not loading in 6.08.00RC1
aeontrin@...
Getting a NPE when loading new or old Starfinder characters:
java.lang.NullPointerException at pcgen.cdom.grouping.GroupingScopeFilter.process(GroupingScopeFilter.java:82) at pcgen.cdom.facet.RemoteModifierFacet.processAdd(RemoteModifierFacet.java:101) Looking at GitHub, it looks like a change was made six days ago to handle the null check, but this is not a part of the RC.
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If you want an old school feel use the original free hexographer.
http://www.hexographer.com/free-version/ -- --Paul Grosse --PCGen BoD, PR Silverback @Nylanfs
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Christoph Stahl
If I may add dungeonfog (https://www.dungeonfog.com/) to the mix. They are free to use for a limited amount of assets and you can upload custom assets. Greetings, Am 30.11.18 um 20:04 schrieb Paul
Grosse via Groups.Io:
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