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Re: Starfinder #starfinder #bug

Paul Grosse
 

Did you make sure they were equipped?


Paul A. Grosse


On Wednesday, December 12, 2018, 9:53:01 AM EST, Budder Hunter <jaytheawesomeness2020@...> wrote:


I don't know if i had submitted my bug report correctly but in starfinder with pcgen (haven't checked RC2 if there is this problem) it doesn't add any of the bonuses from gear boosts when i select them as a solider class. Also when i get armor upgrades or biological or tech body upgrades pcgen doesn't add what ever said upgrades give. i have deflective reinforcement (DR 5/-) and a thermal capacitor (Cold and fire resistance 5) and they aren't listed on my sheet besides being in my inventory.

--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Starfinder #starfinder #bug

Budder Hunter
 

I don't know if i had submitted my bug report correctly but in starfinder with pcgen (haven't checked RC2 if there is this problem) it doesn't add any of the bonuses from gear boosts when i select them as a solider class. Also when i get armor upgrades or biological or tech body upgrades pcgen doesn't add what ever said upgrades give. i have deflective reinforcement (DR 5/-) and a thermal capacitor (Cold and fire resistance 5) and they aren't listed on my sheet besides being in my inventory.


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

Paul Grosse
 

Yea! :)


Paul A. Grosse


On Monday, December 10, 2018, 12:33:07 PM EST, Ben Blank <ben.blank+groups.io@...> wrote:


Okay, I just went through this with a first-level Oracle, and I think I see what's happening.

At first level, an Oracle should have access to two first-level spells known, and upon rolling a new character, this is what I see.  However, after selecting the Cure Wounds class feature, PCGen is reporting three first-level spells known, with one already being Cure Light Wounds.  In other words, PCGen adds bonus spells to both the spell list and the total Spells Known.

So what I saw was not a bug, but just me being confused by how the bonus Spells Known were being presented.  Sorry for the confusion!

--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

Ben Blank
 

Okay, I just went through this with a first-level Oracle, and I think I see what's happening.

At first level, an Oracle should have access to two first-level spells known, and upon rolling a new character, this is what I see.  However, after selecting the Cure Wounds class feature, PCGen is reporting three first-level spells known, with one already being Cure Light Wounds.  In other words, PCGen adds bonus spells to both the spell list and the total Spells Known.

So what I saw was not a bug, but just me being confused by how the bonus Spells Known were being presented.  Sorry for the confusion!


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

stewart horne
 

Which version of the program are you using? , I'm using 6.06.01 and it's working fine.

Are you going into the "feats and abilities" tab and choosing the cure spells under class features, the spells should be automatically added to the spells known after picking the correct option.


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

mellorjoshua@...
 

Well exemple a level 3 sorcerer with the elemental bloodline should have 5 level 0 spells and 3 level 1 spells + the bonus spell Burning Hands. Every time I have tried making a sorcerer on PCgen it adds the bonus spell to your list but (for the exemple above) when you try to go from level 2 (2 level is 5 0 level spells and 2 1st level spells) to level 3 add that 3rd 1st level spell it says you already have 3 spells because of the bonus Burning hands. It happens at every level where you gain a bonus spell from the Bloodline.


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

Andrew Maitland
 

This pops up every now and again, and it usually boils down to not knowing how many spells they should have.


Can you give a concrete example? At level x I should have these many, but instead I have this value.

I'll take a look if the numbers don't match.

Cheers,

Andrew

On 12/9/2018 1:40 PM, mellorjoshua@... wrote:
I have noticed that Sorcerer bonus spells know from your chosen bloodline are counted against the spells known per level. Same problem as the Oracle maybe?

Virus-free. www.avast.com


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

mellorjoshua@...
 

I have noticed that Sorcerer bonus spells know from your chosen bloodline are counted against the spells known per level. Same problem as the Oracle maybe?


Re: Board meeting - 12.08.2018 #bodmeeting

Paul Grosse
 

Meeting Log
http://wiki.pcgen.org/Meeting_2018_12_08
--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

Jasper Bogers <joabogers@...>
 

I've noticed the same thing in PcGen 6.06 and the last two 6.08's. 


On Sat, 8 Dec 2018, 20:01 <ben.blank+groups.io@... wrote:
I'm creating a 6th-level Oracle using the PFRPG Core Rulebook and Advanced Player's Guide sources and have encountered what I think is a bug in the way spells known are calculated.  (But I wanted to check here before creating a JIRA ticket in case it's user error.)

When creating an Oracle, there are three sources of spells: normal "spells known", which increase as levels of Oracle are added; cure/inflict spells; and spells from the Oracle's Mystery.  The latter two use the phrases "In addition to the spells gained by oracles as they gain levels" and "These spells are in addition to the number of spells given on Table 2–6", respectively.  However, when using PCGen's spell selector, the cure/inflict spells and Mystery spells are counted against the spells known.  For example, my level 6 Oracle (with the Waves Mystery) should be able to learn three third-level spells, plus Cure Serious Wounds and Water Breathing.  Instead, the latter two spells are counted against my three and I'm only able to select a single additional third-level spell.

I have ensured that "Allow Use of Higher Spell Slots" is not (and never has been) enabled and began with my third-level spells (though I've since added others and seen the same problem with all spell levels), so I'm confident that isn't the issue.  My character file is available at https://gist.github.com/benblank/9f2a82e2cbd4255b8ff93d90911b645b.


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

Ben Blank
 

Shoot, I knew I was going to forget something.

I've observed this on both 6.08.00 RC1 and 6.08.00 RC2.


Re: Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

Paul Grosse
 

What version of PCGen are you using?

--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Bug (?) with bonus Oracle spells (PFRPG) #pathfinder #bug

Ben Blank
 

I'm creating a 6th-level Oracle using the PFRPG Core Rulebook and Advanced Player's Guide sources and have encountered what I think is a bug in the way spells known are calculated.  (But I wanted to check here before creating a JIRA ticket in case it's user error.)

When creating an Oracle, there are three sources of spells: normal "spells known", which increase as levels of Oracle are added; cure/inflict spells; and spells from the Oracle's Mystery.  The latter two use the phrases "In addition to the spells gained by oracles as they gain levels" and "These spells are in addition to the number of spells given on Table 2–6", respectively.  However, when using PCGen's spell selector, the cure/inflict spells and Mystery spells are counted against the spells known.  For example, my level 6 Oracle (with the Waves Mystery) should be able to learn three third-level spells, plus Cure Serious Wounds and Water Breathing.  Instead, the latter two spells are counted against my three and I'm only able to select a single additional third-level spell.

I have ensured that "Allow Use of Higher Spell Slots" is not (and never has been) enabled and began with my third-level spells (though I've since added others and seen the same problem with all spell levels), so I'm confident that isn't the issue.  My character file is available at https://gist.github.com/benblank/9f2a82e2cbd4255b8ff93d90911b645b.


Board meeting - 12.08.2018 #bodmeeting

main@pcgen.groups.io Integration <main@...>
 

By PCGen

PCGen member will be conducting a public meeting ON 12/08/18 for the project, and release schedule. See link for local time:

https://www.timeanddate.com/worldclock/fixedtime.html?iso=20181208T1400

Since Discord seems to have the most public accessibility - we will host the meeting in the board_meetings channel: https://discord.gg/WZS65Ee

Use that link for access.

See you all there.

AGENDA:

1) Go/No Go decision for 6.08

2) Roadmap for 6.10/7.0

3) Public Q&A


Re: Spells per day not calculating correctly for 5e Ranger

Paul Grosse
 

Just put as much detail as you can, steps to reproduce the issue. Attach a char file to the tracker can really help.
--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Board meeting - 12.08.2018 #bodmeeting

Andrew Maitland
 

PCGen member will be conducting a public meeting for the project, and
release schedule. See link for local time:

https://www.timeanddate.com/worldclock/fixedtime.html?iso=20181208T1400

Since Discord seems to have the most public accessibility - we will host
the meeting in the board_meetings channel: https://discord.gg/WZS65Ee

Use that link for access.

See you all there.

AGENDA:

1) Go/No Go decision for 6.08


2) Roadmap for 6.10/7.0

3) Public Q&A


Re: Spells per day not calculating correctly for 5e Ranger

Andrew Maitland
 

And then I look at the other classes and see they actually have the numbers... *sigh*


Re: Spells per day not calculating correctly for 5e Ranger

Andrew Maitland
 

The Spells Per day is intentional. Without a CAST of 1 for 1st level, none of the spells will work. However, 5e does not use the per class casting system, but uses a shared slot system. We didn't want people thinking each class had x spells per day. What I will do is remove that table to avoid the confusion.


Re: Spells per day not calculating correctly for 5e Ranger

robert@...
 
Edited

On Fri, Dec 7, 2018 at 03:09 PM, Paul Grosse wrote:
https://pcgenorg.atlassian.net/
Are there instructions for submitting a bug report?


Re: Spells per day not calculating correctly for 5e Ranger

robert@...
 

Just Rangers that I've found so far.