Date   

Is there a priority for updating the PCGen documentation?

robert@...
 

The PCGen documentation is a bit out of date.


Board meeting - 01.12.2019 #bodmeeting

Paul Grosse
 
Edited

PCGen Board will be conducting a public meeting for the project, and release schedule. 14:00 UTC 01-12-2019 (9am EST) See link for local time:
 
 
Since Discord seems to have the most public accessibility - we will host the meeting in the board_meetings channel:
 
Use that link for access.
 
See you all there.
 
AGENDA:
1) Release of RC4
2) Roadmap 6.10/7.00 (Commitments & Progress)
3) Content PR reviewers (Covering for Andrew next 3 months)
4) Public Q&A

--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


PCGen #facebook

main@pcgen.groups.io Integration <main@...>
 

By PCGen

Main website back up and running pcgen.org


PCGen #facebook

main@pcgen.groups.io Integration <main@...>
 


Re: maybe bug? #pathfinder

Eric
 

just submitted it

On Thu, Jan 3, 2019 at 10:30 PM Andrew Maitland via Groups.Io <drew0500=yahoo.com@groups.io> wrote:

Is this a bug? Open a JIRA and we'll fix it. Just cite the source on what it says (Should be) and what the exact issue is today (What it currently is).

As long as the rules permit, you get a fix. Anything else is a homebrew change, and we cannot enact those.

JIRA -> https://pcgenorg.atlassian.net


Cheers,

Andrew

On 1/3/2019 11:28 AM, Paul Grosse via Groups.Io wrote:
That looks right. :)


Paul A. Grosse


On Thursday, January 3, 2019, 2:24:29 PM EST, Eric <1ballistic1@...> wrote:


I think I'm looking at the right area here...
blahblah/pcgen/data/pathfinder/paizo/roleplaying_game/occult_adventures/oa_abilities_class.lst

line 687, a bit in:
PREMULT:1,[PREVARGTEQ:KineticistLVL_Aether,1],[PREVARGTEQ:KineticistLVL_Air,1],[PREVARGTEQ:KineticistLVL_Water,1]

If I'm reading that right, just add ",[PREVARGTEQ:KineticistLVL_Earth,1]" ?

On Thu, Jan 3, 2019 at 3:11 PM Eric via Groups.Io <1ballistic1=gmail.com@groups.io> wrote:

So I just started doing up a Kineticist (Earth), and was trying to add "Pushing Infusion", but it isn't showing in my list as available (showing the unqualified ones gives the below quoted bit).

Haven't gone looking into the files (not sure where to start), but noticed this in it's description:

> Pushing Infusion
> Type: Wild Talent. Infusion Wild Talent. Infusion Wild Talent Aether. Infusion Wild Talent Air
> Requirements: either ( var: KineticistLVL_Aether at least 1, var: KineticistLVL_Air at least 1, var: KineticistLVL_Water at least 1 )
> Description: Element aether, air, earth, or water;
[snip]

(theres a separate entry for Wood too, so that one is there)
So it looks like it should show up as an Earth option too, although it doesn't look like the pre-req is there?

Noticed a minute ago that I was trying on RC2, so I did just update to RC3, but the issue's still there.

As far as replicating:
(add Occult Adventures source from the Paizo list if you dont already have it)
new Pathfinder character,
pick a race,
add 1 lv Kineticist,
set your Element to Earth (feats&abilities - class features - Kineticist Element)
Kineticist Infusion Wild Talent should now have the Pushing Infusion option listed if you have Qualified clicked in

If anyone wants to point me to what/where to edit for the quick fix until it makes the next release, I can do that for now :)


--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Re: maybe bug? #pathfinder

Andrew Maitland
 

Is this a bug? Open a JIRA and we'll fix it. Just cite the source on what it says (Should be) and what the exact issue is today (What it currently is).

As long as the rules permit, you get a fix. Anything else is a homebrew change, and we cannot enact those.

JIRA -> https://pcgenorg.atlassian.net


Cheers,

Andrew

On 1/3/2019 11:28 AM, Paul Grosse via Groups.Io wrote:
That looks right. :)


Paul A. Grosse


On Thursday, January 3, 2019, 2:24:29 PM EST, Eric <1ballistic1@...> wrote:


I think I'm looking at the right area here...
blahblah/pcgen/data/pathfinder/paizo/roleplaying_game/occult_adventures/oa_abilities_class.lst

line 687, a bit in:
PREMULT:1,[PREVARGTEQ:KineticistLVL_Aether,1],[PREVARGTEQ:KineticistLVL_Air,1],[PREVARGTEQ:KineticistLVL_Water,1]

If I'm reading that right, just add ",[PREVARGTEQ:KineticistLVL_Earth,1]" ?

On Thu, Jan 3, 2019 at 3:11 PM Eric via Groups.Io <1ballistic1=gmail.com@groups.io> wrote:

So I just started doing up a Kineticist (Earth), and was trying to add "Pushing Infusion", but it isn't showing in my list as available (showing the unqualified ones gives the below quoted bit).

Haven't gone looking into the files (not sure where to start), but noticed this in it's description:

> Pushing Infusion
> Type: Wild Talent. Infusion Wild Talent. Infusion Wild Talent Aether. Infusion Wild Talent Air
> Requirements: either ( var: KineticistLVL_Aether at least 1, var: KineticistLVL_Air at least 1, var: KineticistLVL_Water at least 1 )
> Description: Element aether, air, earth, or water;
[snip]

(theres a separate entry for Wood too, so that one is there)
So it looks like it should show up as an Earth option too, although it doesn't look like the pre-req is there?

Noticed a minute ago that I was trying on RC2, so I did just update to RC3, but the issue's still there.

As far as replicating:
(add Occult Adventures source from the Paizo list if you dont already have it)
new Pathfinder character,
pick a race,
add 1 lv Kineticist,
set your Element to Earth (feats&abilities - class features - Kineticist Element)
Kineticist Infusion Wild Talent should now have the Pushing Infusion option listed if you have Qualified clicked in

If anyone wants to point me to what/where to edit for the quick fix until it makes the next release, I can do that for now :)


--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Re: maybe bug? #pathfinder

Paul Grosse
 

That looks right. :)


Paul A. Grosse


On Thursday, January 3, 2019, 2:24:29 PM EST, Eric <1ballistic1@...> wrote:


I think I'm looking at the right area here...
blahblah/pcgen/data/pathfinder/paizo/roleplaying_game/occult_adventures/oa_abilities_class.lst

line 687, a bit in:
PREMULT:1,[PREVARGTEQ:KineticistLVL_Aether,1],[PREVARGTEQ:KineticistLVL_Air,1],[PREVARGTEQ:KineticistLVL_Water,1]

If I'm reading that right, just add ",[PREVARGTEQ:KineticistLVL_Earth,1]" ?

On Thu, Jan 3, 2019 at 3:11 PM Eric via Groups.Io <1ballistic1=gmail.com@groups.io> wrote:

So I just started doing up a Kineticist (Earth), and was trying to add "Pushing Infusion", but it isn't showing in my list as available (showing the unqualified ones gives the below quoted bit).

Haven't gone looking into the files (not sure where to start), but noticed this in it's description:

> Pushing Infusion
> Type: Wild Talent. Infusion Wild Talent. Infusion Wild Talent Aether. Infusion Wild Talent Air
> Requirements: either ( var: KineticistLVL_Aether at least 1, var: KineticistLVL_Air at least 1, var: KineticistLVL_Water at least 1 )
> Description: Element aether, air, earth, or water;
[snip]

(theres a separate entry for Wood too, so that one is there)
So it looks like it should show up as an Earth option too, although it doesn't look like the pre-req is there?

Noticed a minute ago that I was trying on RC2, so I did just update to RC3, but the issue's still there.

As far as replicating:
(add Occult Adventures source from the Paizo list if you dont already have it)
new Pathfinder character,
pick a race,
add 1 lv Kineticist,
set your Element to Earth (feats&abilities - class features - Kineticist Element)
Kineticist Infusion Wild Talent should now have the Pushing Infusion option listed if you have Qualified clicked in

If anyone wants to point me to what/where to edit for the quick fix until it makes the next release, I can do that for now :)


--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Re: maybe bug? #pathfinder

Eric
 

I think I'm looking at the right area here...
blahblah/pcgen/data/pathfinder/paizo/roleplaying_game/occult_adventures/oa_abilities_class.lst

line 687, a bit in:
PREMULT:1,[PREVARGTEQ:KineticistLVL_Aether,1],[PREVARGTEQ:KineticistLVL_Air,1],[PREVARGTEQ:KineticistLVL_Water,1]

If I'm reading that right, just add ",[PREVARGTEQ:KineticistLVL_Earth,1]" ?

On Thu, Jan 3, 2019 at 3:11 PM Eric via Groups.Io <1ballistic1=gmail.com@groups.io> wrote:

So I just started doing up a Kineticist (Earth), and was trying to add "Pushing Infusion", but it isn't showing in my list as available (showing the unqualified ones gives the below quoted bit).

Haven't gone looking into the files (not sure where to start), but noticed this in it's description:

> Pushing Infusion
> Type: Wild Talent. Infusion Wild Talent. Infusion Wild Talent Aether. Infusion Wild Talent Air
> Requirements: either ( var: KineticistLVL_Aether at least 1, var: KineticistLVL_Air at least 1, var: KineticistLVL_Water at least 1 )
> Description: Element aether, air, earth, or water;
[snip]

(theres a separate entry for Wood too, so that one is there)
So it looks like it should show up as an Earth option too, although it doesn't look like the pre-req is there?

Noticed a minute ago that I was trying on RC2, so I did just update to RC3, but the issue's still there.

As far as replicating:
(add Occult Adventures source from the Paizo list if you dont already have it)
new Pathfinder character,
pick a race,
add 1 lv Kineticist,
set your Element to Earth (feats&abilities - class features - Kineticist Element)
Kineticist Infusion Wild Talent should now have the Pushing Infusion option listed if you have Qualified clicked in

If anyone wants to point me to what/where to edit for the quick fix until it makes the next release, I can do that for now :)


maybe bug? #pathfinder

Eric
 

So I just started doing up a Kineticist (Earth), and was trying to add "Pushing Infusion", but it isn't showing in my list as available (showing the unqualified ones gives the below quoted bit).

Haven't gone looking into the files (not sure where to start), but noticed this in it's description:

> Pushing Infusion
> Type: Wild Talent. Infusion Wild Talent. Infusion Wild Talent Aether. Infusion Wild Talent Air
> Requirements: either ( var: KineticistLVL_Aether at least 1, var: KineticistLVL_Air at least 1, var: KineticistLVL_Water at least 1 )
> Description: Element aether, air, earth, or water;
[snip]

(theres a separate entry for Wood too, so that one is there)
So it looks like it should show up as an Earth option too, although it doesn't look like the pre-req is there?

Noticed a minute ago that I was trying on RC2, so I did just update to RC3, but the issue's still there.

As far as replicating:
(add Occult Adventures source from the Paizo list if you dont already have it)
new Pathfinder character,
pick a race,
add 1 lv Kineticist,
set your Element to Earth (feats&abilities - class features - Kineticist Element)
Kineticist Infusion Wild Talent should now have the Pushing Infusion option listed if you have Qualified clicked in

If anyone wants to point me to what/where to edit for the quick fix until it makes the next release, I can do that for now :)


Re: Page size

markjmeans
 

As an aside…

 

Treaties with the United States have to be officially ratified before they become law. Neither an ambassador, nor President, no matter their intention, can by themselves give a treaty the force of law. There are quite a number of them, including practically every UN treaty signed by the US. Lots of people make the mistake of thinking that if a treaty is signed by a President or Ambassador, even if the treaty was authored by a the US and proposed to the UN security council of the United Nations by the US that it has the force of law in the United States. It usually doesn’t. Individual appointed or elected people simply don’t have that authority. So anyone in the US worried about UN resolutions being used to, for example to take away their guns, have very little to worry about. International law by treaty, as a rule of thumb, simply doesn’t apply here unless the treaty is actually passed the formal treaty ratification process under the US Constitution, which is rare.

 

The Treaty of the Meter (or Metre Convention) was apparently never ratified and therefore carries no force of law. https://en.wikipedia.org/wiki/List_of_United_States_treaties. I suspect the reasons that the US hasn’t adopted A4 paper are complex, but involve a few key issues that I can think of starting with:

 

The distance of a meter is just as arbitrarily chosen as the definition of a foot or mile. Historically, the meter was originally defined as one ten-millionth the distance from the north pole to the equator. That distance is dependent on exactly which North Pole you measure from and to where on the equator you measure it. And though this has been better defined since then, the discussion had already ended and there was no reason why US citizens would prefer one arbitrary measurement system over another. Now it’s 1/299,792,458 of the distance travelled at the speed of light for one second in a vacuum. Clearly chosen as a number close to the actual mean distance which is the basis of the system. But since then the international definition of a length of a time a second is was changed; therefore affecting the length of a meter again. No matter how you define a meter, it’s still an arbitrary measurement system.

 

1) US citizens tend to take offense at perceived arbitrary government laws (especially international ones) as a violation of the free market and a kind of totalitarianism, no matter how well intentioned.

 

2) There is no (internal to the US) market advantage to change. On the contrary there is a big market disadvantage of added competition if they have to compete with international suppliers and no demand side reason from citizens wanting A4 paper or metric lengths or weights of lumber or metals.

 

3) There is no government issued fines for any business or person NOT using metric to compel the citizens to change. (See #1 above).

 

4) Any such treaty like the Treaty of the Meter becoming force of law in the US might actually be impossible to ratify without a US Constitutional Amendment due to limits of the Commerce Clause and the fact that such a treaty would be in effect a restraint of trade between the various states, giving an arbitrary advantage to one or more states and a disadvantage to others.

 

I suspect that the only way it could change here would be for enough individual states to pass laws giving incentives to change to metric. When enough of the states and population have changed and it becomes ubiquitous it would bypassing the US constitutional argument and permit a federal law to officially legislate the change for the benefit of the country and force the few remaining states into compliance. But I don’t see that happening in my lifetime (optimistically another 50 years).

 

Mark

 

 

From: main@pcgen.groups.io <main@pcgen.groups.io> On Behalf Of Paul Grosse via Groups.Io
Sent: Thursday, January 03, 2019 6:06 AM
To: main@pcgen.groups.io
Subject: Re: [pcgen] Page size

 

Yea and the US's official measurement system is Metric, but try telling that to the private industry that doesn't have to deal with government work. Carter and the Congress should have shoved it through and forced industry to change instead of making it voluntary.

 

Also I have strong feelings about this. :)

 


Paul A. Grosse

 

 

On Thursday, January 3, 2019, 8:02:07 AM EST, Andrew W <andrew@...> wrote:

 

 

The ISO standard paper size has been officially adopted in every country in the world except Canada and the US.

 

In Mexico, Costa Rica, Colombia, Venezuela, Chile, and the Philippines, the US letter format is still in common use, despite their official adoption of the ISO standard.

 

--

  Andrew Wilson

 

 

 

On Thu, 3 Jan 2019, at 9:24 AM, Terry Jordan wrote:

G'day Happy New Year,

 Some  silly people live down under (Australia) and we use A4 paper.  Yes its based upon the metric metre.

 

 

 


--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Re: Page size

Paul Grosse
 

Yea and the US's official measurement system is Metric, but try telling that to the private industry that doesn't have to deal with government work. Carter and the Congress should have shoved it through and forced industry to change instead of making it voluntary.

Also I have strong feelings about this. :)


Paul A. Grosse


On Thursday, January 3, 2019, 8:02:07 AM EST, Andrew W <andrew@...> wrote:


The ISO standard paper size has been officially adopted in every country in the world except Canada and the US.

In Mexico, Costa Rica, Colombia, Venezuela, Chile, and the Philippines, the US letter format is still in common use, despite their official adoption of the ISO standard.

--
  Andrew Wilson
  andrew@...



On Thu, 3 Jan 2019, at 9:24 AM, Terry Jordan wrote:
G'day Happy New Year,
 Some  silly people live down under (Australia) and we use A4 paper.  Yes its based upon the metric metre.





--
--Paul Grosse
--PCGen BoD, PR Silverback
@Nylanfs


Re: Page size

Andrew
 

The ISO standard paper size has been officially adopted in every country in the world except Canada and the US.

In Mexico, Costa Rica, Colombia, Venezuela, Chile, and the Philippines, the US letter format is still in common use, despite their official adoption of the ISO standard.

--
  Andrew Wilson
  andrew@...



On Thu, 3 Jan 2019, at 9:24 AM, Terry Jordan wrote:
G'day Happy New Year,
 Some  silly people live down under (Australia) and we use A4 paper.  Yes its based upon the metric metre.





Re: Page size

Terry Jordan
 

G'day Happy New Year,
 Some  silly people live down under (Australia) and we use A4 paper.  Yes its based upon the metric metre.


Re: Custom magic item pdf output names - any way to shorten them nicely?

Tengu
 

That will be a typo in the lst file, fields should be tab seperated, raise a jira and edit the file manually to correct itas this is custom equip, it may be the pcg (character) file that needs editing
In the .pcg file such an item appears as:
EQUIPNAME:Page of Spell Knowledge (Arcane/Page of Spell Knowledge (1st) (SPELLNAME&lbracket;Alarm&rbracket; CASTER&lbracket;Sorcerer&rbracket; SPELLTYPE&lbracket;Arcane&rbracket; SPELLLEVEL&lbracket;1&rbracket; CASTERLEVEL&lbracket;1&rbracket; ))|OUTPUTORDER:0|COST:1000.0|WT:0.0|QUANTITY:1.0|NOTE:|CUSTOMIZATION:[BASEITEM:Page of Spell Knowledge|DATA:NAME=Page of Spell Knowledge (Arcane/Page of Spell Knowledge (1st) (SPELLNAME&lbracket;Alarm&rbracket; CASTER&lbracket;Sorcerer&rbracket; SPELLTYPE&lbracket;Arcane&rbracket; SPELLLEVEL&lbracket;1&rbracket; CASTERLEVEL&lbracket;1&rbracket; ))$KEY=Page of Spell Knowledge (Arcane/Page of Spell Knowledge (1st) (SPELLNAME_Alarm_ CASTER_Sorcerer_ SPELLTYPE_Arcane_ SPELLLEVEL_1_ CASTERLEVEL_1_ ))$EQMOD=ADDTYPE&pipe;Arcane.Page of Spell Knowledge ~ 1st Level&pipe;SPELLNAME&lbracket;Alarm&rbracket; CASTER&lbracket;Sorcerer&rbracket; SPELLTYPE&lbracket;Arcane&rbracket; SPELLLEVEL&lbracket;1&rbracket; CASTERLEVEL&lbracket;1&rbracket;]


Re: Custom magic item pdf output names - any way to shorten them nicely?

Tengu
 

Ok, yes, I can manually overwrite the name for each item customized. But my point was more about it being automatically a little shorter. In other words: Is that funky naming scheme intended?


Re: Translation / other languages #pathfinder

@Ferret_Dave
 

Interesting times 😀


Re: Custom magic item pdf output names - any way to shorten them nicely?

@Ferret_Dave
 

That will be a typo in the lst file, fields should be tab seperated, raise a jira and edit the file manually to correct it

as this is custom equip, it may be the pcg (character) file that needs editing


Re: Translation / other languages #pathfinder

fragle@...
 

Hello @Andrew Maitland
thanks for the response and the future plans. That was exactly what I've been looking for. A real translation to other languages. If this is already on your ToDo-List, this will be a great feature. And yes, I can wait. It was just an idea. And because of this idea I've been asking this to the crew / community, because I don't wan't to do things thats already have done by someone else or that will be integrated in future, so that the work is for nothing. 

Maybe you can do it with an additional translationfile, so that you have one file (or maybe a few more ) for one language. So this would be easier to translate to several langauges. But this is your "job" and can't tell you, who you have to do this job ;-) . 

If you need help, for the translation, just send me an e-mail. I have several E-Books (PDFs) for Pathfinder.

best whishes

Markus


Re: Translation / other languages #pathfinder

Andrew Maitland
 

Hi all,

Let me jump in here before things get out of hand and you waste time exploring options that won't go hand-in-hand with what direction we are going.

For the Text of Ability objects - Class Features, Racial Traits, Traits, Feats, etc. You can do what Dave Griffin suggests - DESC:.CLEAR <tab> DESC:New Text

That's the quick and dirty, but ultimately not the direction we'd be heading.

However, let me add you should hold off a bit if you can.

First - DESC/BENEFIT are getting replaced by a new tag - INFO

Second, the Code Team led by Tom Parker is looking to expand into internationalization methods to make life easier for everyone involved.

I imagine something like:

Dwarf.MOD

INFO:Race|{default}Dwarf|{German}Zwerg

and then

INFO:Description|{default}My Text in English|{German}My Text in German

Or akin to that. I'm not the one with the master plan, but I do know we have plans to make this a reality.

Let's wait for the official word, or at least the direction, so you don't go off full tilt and make yourself a lot of extra busy work.

I've flagged Tom on this, so hopefully he can chime in shortly with some directions for you so you'll be able to transition easily.

Cheers,

Andrew



On 1/2/2019 10:50 AM, fragle@... wrote:
Thanks for the quick response. Yes this would be one method, but that's not exaktly what I thought about. For Example you have the race name "Dwarf" In german it is  "Zwerg". I think if you change the race in the lst-File to "Zwerg" some things wont work, if you don't change it in all other files. Another thing would be the Abilities (Strength, Dexterity, etc.). In the english version they have shortnames like "STR", "DEX", "CON"; etc. In the german version, there are other Ones (with 2 letters) like "ST", "GE", "KO" , etc.

So if you want to translate this too, you have to cahnge everything, because these shortwords / keys, etc are used in all files. For example when you want to export the charakter to a character-sheet.


Re: Translation / other languages #pathfinder

fragle@...
 

Thanks for the quick response. Yes this would be one method, but that's not exaktly what I thought about. For Example you have the race name "Dwarf" In german it is  "Zwerg". I think if you change the race in the lst-File to "Zwerg" some things wont work, if you don't change it in all other files. Another thing would be the Abilities (Strength, Dexterity, etc.). In the english version they have shortnames like "STR", "DEX", "CON"; etc. In the german version, there are other Ones (with 2 letters) like "ST", "GE", "KO" , etc.

So if you want to translate this too, you have to cahnge everything, because these shortwords / keys, etc are used in all files. For example when you want to export the charakter to a character-sheet.