Download v6.09.06
#starfinder
luskey dotson
How do I go about downloaded the latest version with the character operations manual?
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Re: Creating new language
David Klassen
Well, this is annoying... I tried adding my language line to another LST file that is getting loaded but mine still doesn't show up on the list. I even added another source and its new languages show up. But when I add mine to that file, it also still doesn't appear. I'm clearly missing something here.
The PCGen docs say something needs to be added to the skills LST file, but in 5e mode that doesn't seem to be the case and none of the skills LST files mentions anything about languages.
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Re: Creating new language
@Ferret_Dave
That looks right to me...
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Re: Creating new language
David Klassen
Thank you! Yes, I was wondering just how much I should put into the message... klassen_deities.lstMuamman Duathal SORTKEY:03_Nonhuman Deities KEY:Muamman DESC:Wanderers, Mace over Leather Boot FACT:Title|Muamman Duathal, dwarf god of wanderers FACTSET:Pantheon|Nonhuman Deities ALIGN:NG DOMAINS:ANY I copied a line from someone else's and edited it. klassen_languages.lst
Vistani TYPE:Spoken
_klassen_homebrew_5.0.pcc
CAMPAIGN:klassen
RANK:202108 BOOKTYPE:Homebrew GAMEMODE:5e SHOWINMENU:YES STATUS:BETA TYPE:Homebrew SOURCELONG:klassen mods to 5e SOURCESHORT:klassen SOURCEDATE:2021-08 PUBNAMELONG:klassen homebrew PUBNAMESHORT:klassen homebrew INFOTEXT:klassen homebrew DEITY:klassen_deities.lst
LANGUAGE:klassen_languages.lst INFOTEXT:Supports 6.06.00 Again, copied one and just
edited/deleted lines. Well, commented them out... but deleted
here for brevity.
On 8/15/2021 6:26 PM, ferret.griffin+io
via groups.io wrote:
Would help to show what you've got in those two associated files too. -- Dave Klassen Media, PA
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Re: Creating new language
@Ferret_Dave
Would help to show what you've got in those two associated files too.
Languages.lst needs a TYPE:Spoken.Written tag. Dieties.lst, your text needs to be in a DESC: tag.
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Creating new language
David Klassen
Running 6.08.00RC8 and created a folder in the data/homebrew folder to hold my additions. I'm loading the srd5 dataset and my homebrew. Currently in my .pcc I only have calls for DEITY:klassen_deities.lst and LANGUAGE:klassen_languages.lst in order to add a god and a language.
When I start a new character, I can see the new deity I created (albeit, on the deity list under the Domains tab, none of the descriptive text shows up), but if I try to add a language, my new language does not appear. I'm not sure what I'm doing wrong.
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Re: Character operations Manual
#starfinder
Volunteers. You want to keep the project alive, we need volunteers willing to step up:
LST Monkey - Writes books in the language for pcgen (Human
Readable, made to be fairly easy to pick up by home brewers) Java Monkey - Writes modular code that makes PCGen do things.
(It's the engine that manages everything - GUI, formulas, and
reads LST files to make them do things)
Everything else is knowing various languages - character sheets
are either HTML or XSLT/XML (Or if you're old school we do have
txt)
On 7/27/2021 4:39 AM, Crogonint wrote:
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Re: Character operations Manual
#starfinder
markjmeans
I few years ago I used PCGen to generate Pathfinder NPCs and monsters for MapTool. There is a MapTool macro set for PCGen that, among other things, has token templates for all the Pathfinder stats. And also has macros to run a game (tracking line of sign and vision if using VBL), etc. And most importantly a macro that allows importing all the stats, HP, vision, abilities, etc into the tokens’ templates from a stat block. So I would add the NPC or customized monster in PCGen, export to statblock, and then copy-paste it into the MapTool macro to import a statblock. It works MOST of the time. There used to be (several years ago) a formatting (I loosely say bug) in the statblock export that used a special non-space white space character that would cause MapTool to fail to parse the statblock, but I worked on a fix for that when I started using MapTool. After I helped find and fix that bug I used MapTool with PCGen for several years with only an occasional hiccup. Hopeffully there is a Starfinder macro set for MapTool you can use or maybe you can adapt the Pathfinder macro set.
From: main@pcgen.groups.io <main@pcgen.groups.io> On Behalf Of Crogonint
Sent: Tuesday, July 27, 2021 04:39 To: Andrew Maitland <drew0500@...>; main@pcgen.groups.io Subject: Re: [pcgen] Character operations Manual #starfinder
Er.. mah.. GERD!! That is such good news!! Reading around, I thought the project was dead headed! What can we do to keep the ball rolling? Is there a Patreon or a Kickstarter? Any way to help out with content or graphics design or anything? I would LOVE LOVE LOVE to see this be able to integrate with MapTool someday, or maybe even Foundry or something. :D
I'm figuring out how to use the software the old fashioned way.. by beating my head on it until it makes sense. ;) The part I'm still struggling with is the plethora of templates for the character sheet in the program, and to print (to PDF) and etc. I'm pretty sure that 'Fantasy' means Pathfinder 1st Ed. but... I'd love to help flesh that out, I have no idea where I'd start, though. :) I'm also a phenomenal graphic designer if you'd like some stuff to drop in the GUI to help out. :)
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Re: Character operations Manual
#starfinder
Er.. mah.. GERD!! That is such good news!! Reading around, I thought the project was dead headed! What can we do to keep the ball rolling? Is there a Patreon or a Kickstarter? Any way to help out with content or graphics design or anything? I would LOVE LOVE LOVE to see this be able to integrate with MapTool someday, or maybe even Foundry or something. :D
I'm figuring out how to use the software the old fashioned way.. by beating my head on it until it makes sense. ;) The part I'm still struggling with is the plethora of templates for the character sheet in the program, and to print (to PDF) and etc. I'm pretty sure that 'Fantasy' means Pathfinder 1st Ed. but... I'd love to help flesh that out, I have no idea where I'd start, though. :) I'm also a phenomenal graphic designer if you'd like some stuff to drop in the GUI to help out. :)
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Re: Character operations Manual
#starfinder
Well, that's the million dollar question. (When I get to it...)
I've been tackling bugs so the release has those... But I suppose
I can get one initiated right tomorrow evening. (It's been
forever!)
On 7/25/2021 6:26 PM, luskey dotson via
groups.io wrote:
When will the next release be?
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Re: Character operations Manual
#starfinder
luskey dotson
toggle quoted messageShow quoted text
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Re: Character operations Manual
#starfinder
Uh... Ahem, the character operations manual is completed and in the repo. Next release it will be available.
On 7/23/2021 10:56 AM, David wrote:
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Re: Character operations Manual
#starfinder
David
FYI, the program is written in Java, however the
data is in the LST format, which is what is needed for "coding"
up books. Load up the program, and click on Help, then Documentation. There are also Youtube videos on how to create the LST Datasets. Long time ago, Admin and Data Monkey...... -- david Papa.DRB My better half and me (1969/12/06) My better half and me (2004/09/25) My better half and me and granddaughter (Sarah) (2017/08/01) Love Me If You Can by Toby Keith (video) Word of the Day (gif) "If there are no dogs in Heaven, then when I die I want to go where they went." -- Will Rogers Madness takes its toll - please have exact change. For those who believe, no proof is necessary, for those who don't believe, no proof is possible. (Stuart Chase 1888-1985) Cthulhu for President - Why choose the lesser of two evils.
On Fri, 07/23/2021 12:29 PM, luskey
dotson via groups.io wrote:
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Re: Character operations Manual
#starfinder
luskey dotson
Its the Character Operations Manual, It holds a vast majority of the archetypes and also other feats that aren't in the other books, Like for me, my character has Ambush awareness as a Feat that isn't listed, Also I play the battleflower archetype which is one of the better ones because its one of the few that allows you to choose whether or not you want to take on the archetype feat or your regular one.
On Friday, July 23, 2021, 10:18:08 AM CDT, Richard L'Abbé <malkevian2001@...> wrote:
what manuel you are talking about? I begin to learn java a little and understand pcgen a little to Richard OptionPane.showMessageDialog(null, "sorry for my poor english, but french is my first language");
;-) java
Le 2021-07-22 à 16 h 57,
texas_cowboy_outlaw via groups.io a écrit :
Well thats highly disappointing, unfortunately I don't know how to do any of that at all, I can barely use the program as is and its relatively easy
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Re: Character operations Manual
#starfinder
Richard L'Abbé
what manuel you are talking about? I begin to learn java a little and understand pcgen a little to Richard OptionPane.showMessageDialog(null, "sorry for my poor english, but french is my first language");
;-) java
Le 2021-07-22 à 16 h 57,
texas_cowboy_outlaw via groups.io a écrit :
Well thats highly disappointing, unfortunately I don't know how to do any of that at all, I can barely use the program as is and its relatively easy
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Re: Character operations Manual
#starfinder
luskey dotson
Well thats highly disappointing, unfortunately I don't know how to do any of that at all, I can barely use the program as is and its relatively easy
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Re: Character operations Manual
#starfinder
Joel Fischoff
On 07/22/2021 1:50 PM texas_cowboy_outlaw via groups.io <texas_cowboy_outlaw@...> wrote:Unless you want to volunteer, the answer is 'probably not.' The guy that was doing the Starfinder section retired from doing PCGen work. (And became a Venture Agent, I think.)
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Character operations Manual
#starfinder
luskey dotson
Is there any timeline for when the character operations manual will be available as a source, it contains all of the archetypes and their abilities
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Re: Unable to log into pcgenorg.atlassian.net
#support
That's odd, I was able to log in fine. What Browser?
On 5/21/2021 8:12 PM,
robert@... wrote:
Login button does not bring up login menu.
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Re: PcGen 6.08.00RC8 nor 6.09.05 will start after the Windows 10 may update.
#support
Do you have OpenJDK 11 or AdoptOpenJDK 11?
On 5/21/2021 8:17 PM,
robert@... wrote:
Attempts to start PcGen create error
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