Re: Creating new language


David Klassen
 

Thank you!  Yes, I was wondering just how much I should put into the message...

klassen_deities.lst
Muamman Duathal            SORTKEY:03_Nonhuman Deities    KEY:Muamman                DESC:Wanderers, Mace over Leather Boot                                            FACT:Title|Muamman Duathal, dwarf god of wanderers                    FACTSET:Pantheon|Nonhuman Deities    ALIGN:NG    DOMAINS:ANY

I copied a line from someone else's and edited it.

klassen_languages.lst
Vistani        TYPE:Spoken

_klassen_homebrew_5.0.pcc
CAMPAIGN:klassen
RANK:202108
BOOKTYPE:Homebrew
GAMEMODE:5e
SHOWINMENU:YES
STATUS:BETA
TYPE:Homebrew
SOURCELONG:klassen mods to 5e
SOURCESHORT:klassen
SOURCEDATE:2021-08
PUBNAMELONG:klassen homebrew
PUBNAMESHORT:klassen homebrew
INFOTEXT:klassen homebrew
DEITY:klassen_deities.lst
LANGUAGE:klassen_languages.lst
INFOTEXT:Supports 6.06.00

Again, copied one and just edited/deleted lines.  Well, commented them out... but deleted here for brevity.

On 8/15/2021 6:26 PM, ferret.griffin+io via groups.io wrote:
Would help to show what you've got in those two associated files too.
Languages.lst needs a TYPE:Spoken.Written tag.
Dieties.lst, your text needs to be in a DESC: tag.
-- 
Dave Klassen
Media, PA

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