Re: DATA question


Andrew Maitland
 

I suppose so, but why? What rules construct is driving this design?

On 5/9/2019 11:25 PM, markjmeans wrote:

Does anyone know how to make an ability category function as an ordered list of choices?

�

  1. An ability category of LIST OF ROGUE TALENTS.
  2. Abilities that can be added to that ability category are numbered abilities �#1�, �#2�, �#3�, etc.
  3. Initially only ability #1 is enabled. The others are red.
  4. Each # ability has a MULT:YES <> CHOOSE:NUMCHOICES=1 of, for example, rogue talents.
  5. As each # ability is added, regardless of which choice is made, the next # ability becomes enabled.

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So for example from a new character, only #1 is enabled. The user chooses �#1 (Bleeding Attack)�. Then #2 becomes enabled. The user adds �#2 (Offensive Defense)� and #3 becomes enabled. Etc. The result is, for example:

�

LIST OF ROGUE TALENTS

- #1 (Bleeding Attack)

- #2 (Offensive Defense)

- #3 (Distracting Attack)

�

�

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