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I suppose so, but why? What rules construct is driving this
On 5/9/2019 11:25 PM, markjmeans wrote:
Does anyone know how to make an ability
category function as an ordered list of choices?
- An ability
category of LIST OF ROGUE TALENTS.
that can be added to that ability category are numbered
abilities ï¿½#1ï¿½, ï¿½#2ï¿½, ï¿½#3ï¿½, etc.
only ability #1 is enabled. The others are red.
- Each #
ability has a MULT:YES <> CHOOSE:NUMCHOICES=1 of, for
example, rogue talents.
- As each #
ability is added, regardless of which choice is made, the
next # ability becomes enabled.
So for example from a new character, only
#1 is enabled. The user chooses ï¿½#1 (Bleeding Attack)ï¿½. Then
#2 becomes enabled. The user adds ï¿½#2 (Offensive Defense)ï¿½ and
#3 becomes enabled. Etc. The result is, for example:
LIST OF ROGUE TALENTS
- #1 (Bleeding Attack)
- #2 (Offensive Defense)
- #3 (Distracting Attack)