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That looks right. :)
Paul A. Grosse
On Thursday, January 3, 2019, 2:24:29 PM EST, Eric <1ballistic1@...> wrote:
I think I'm looking at the right area here...
line 687, a bit in:
If I'm reading that right, just add ",[PREVARGTEQ:KineticistLVL_Earth,1]" ?
So I just started doing up a Kineticist (Earth), and was trying to add "Pushing Infusion", but it isn't showing in my list as available (showing the unqualified ones gives the below quoted bit).
Haven't gone looking into the files (not sure where to start), but noticed this in it's description:
> Pushing Infusion
> Type: Wild Talent. Infusion Wild Talent. Infusion Wild Talent Aether. Infusion Wild Talent Air
> Requirements: either ( var: KineticistLVL_Aether at least 1, var: KineticistLVL_Air at least 1, var: KineticistLVL_Water at least 1 )
> Description: Element aether, air, earth, or water;
(theres a separate entry for Wood too, so that one is there)
So it looks like it should show up as an Earth option too, although it doesn't look like the pre-req is there?
Noticed a minute ago that I was trying on RC2, so I did just update to RC3, but the issue's still there.
As far as replicating:
(add Occult Adventures source from the Paizo list if you dont already have it)
new Pathfinder character,
pick a race,
add 1 lv Kineticist,
set your Element to Earth (feats&abilities - class features - Kineticist Element)
Kineticist Infusion Wild Talent should now have the Pushing Infusion option listed if you have Qualified clicked in
If anyone wants to point me to what/where to edit for the quick fix until it makes the next release, I can do that for now :)
--PCGen BoD, PR Silverback@Nylanfs