Date   

Character sheet in 6.07.06

Ernesto Pantaleoni
 

Hi i got the same problem, i'm loading from exe
In my case the problem is with the fantasy sheet, if i use the standard one everything seems to be ok.
Thanks
Ernesto

Il 03/03/2018 10:44, Andrew drew0500@... [pcgen] ha scritto:

Jira - sure.

Are you loading pcgen from the JAR or EXE?


On 3/2/2018 7:45 AM, knoe501@... [pcgen] wrote:
Andrew,

You may already know this.

I'm using the 6.07.06 (Win) version.  I can open a character sheet and create/modify the chatacter just fine.  I have an issue when I go to the Character Sheet tab.  If I modify (add a temp bonus) or change templates the application hangs with a spinning blue cursor.  I can't do anything except close the application and restart.

Is this a Jira?   or a known issue that is to be addressed in the future?

Many Thanks
---Kenny

 



Re: Character sheet in 6.07.06

saxumcaribetum
 

trying to reproduce this:
Win7 64 bit, running the Jar file in a BAT file with Java 64-bit 8.161

load Pathfinder core supplements, load a new PC, view character sheet using standard.htm.ftl
then apply a temp bonus, return the char sheet, and toggle the temp bonus off, then on.
all OK
change char-sheet format file.
all OK
any error messages displayed by PCGen? (I find it useful to run from a .BAT file, so I can see the debug/error output as it occurs in the console window.

can you tell us in at least similar detail what you are using:
Windows
Java
method of starting PCGen
PCGen source files loaded
(anything special about the character)
character sheet format page
which temp bonus did you try


On 2018-03-03 09:44, Andrew drew0500@... [pcgen] wrote:

Jira - sure.

Are you loading pcgen from the JAR or EXE?


On 3/2/2018 7:45 AM, knoe501@... [pcgen] wrote:
Andrew,

You may already know this.

I'm using the 6.07.06 (Win) version.  I can open a character sheet and create/modify the chatacter just fine.  I have an issue when I go to the Character Sheet tab.  If I modify (add a temp bonus) or change templates the application hangs with a spinning blue cursor.  I can't do anything except close the application and restart.

Is this a Jira?   or a known issue that is to be addressed in the future?

Many Thanks
---Kenny


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Sub Rosa Ars Magica zine - https://www.facebook.com/subrosamagazine/


Re: Character sheet in 6.07.06

Andrew Maitland
 

Jira - sure.

Are you loading pcgen from the JAR or EXE?


On 3/2/2018 7:45 AM, knoe501@... [pcgen] wrote:
Andrew,

You may already know this.

I'm using the 6.07.06 (Win) version.  I can open a character sheet and create/modify the chatacter just fine.  I have an issue when I go to the Character Sheet tab.  If I modify (add a temp bonus) or change templates the application hangs with a spinning blue cursor.  I can't do anything except close the application and restart.

Is this a Jira?   or a known issue that is to be addressed in the future?

Many Thanks
---Kenny


Character sheet in 6.07.06

Kenny Noe
 

Andrew,

You may already know this.

I'm using the 6.07.06 (Win) version.  I can open a character sheet and create/modify the chatacter just fine.  I have an issue when I go to the Character Sheet tab.  If I modify (add a temp bonus) or change templates the application hangs with a spinning blue cursor.  I can't do anything except close the application and restart.

Is this a Jira?   or a known issue that is to be addressed in the future?

Many Thanks
---Kenny


Re: Multiclass - Hellknight Commander

Kenny Noe
 

Andrew,

OK good to know.  I'll investigate the official documentation further and if I think a Jira is warranted I'll submit.

Thanks for the reply.

--Kenny


Re: Multiclass - Hellknight Commander

Andrew Maitland
 

Hi Kenny,

I'd have to research the class to answer the code aspects.  I fear that something may be amiss if you're missing selections. (It happens, bugs or missed features are a fact of life when coding up entire books which is dependent upon typically a single volunteer).

Something I want to emphasize - PRD is the Pathfinder Reference Document, which is run and managed by Paizo (The publisher). Any other entity cannot be cited for pcgen coding due to our standards of ONLY using the publishers' materials. I believe you were referring to d20PFSRD, which is run by John (Awesome guy BTW).

For me to tackle or investigate (and not forget, cause hey I have a life), it would be best to open a Jira Data Bug ticket over on our tracking system - https://pcgenorg.atlassian.net (create an account, and + to create an issue -- DATA is the project, and BUG would be the TYPE.

Cheers,

Andrew


On 2/26/2018 1:37 PM, knoe501@... [pcgen] wrote:
Andrew,

Many thanks!!  I completed the build, however I have a question about the Disciplines.  I didn't get a Discipline 1 but got a Discipline 2.  I understand the first discipline has to come from the Order.  However the second discipline can come from any order.  The PSFRD shows a discipline of Summon Servant of Law but doesn't give the Order.   I want this to be my first discipline.  My second discipline would be Summon Devil (Order of the Gate).  I'd like this to be my second discipline.

How do I get these?

Thanks for the help!

---Kenny



Re: Multiclass - Hellknight Commander

Kenny Noe
 

Andrew,

Many thanks!!  I completed the build, however I have a question about the Disciplines.  I didn't get a Discipline 1 but got a Discipline 2.  I understand the first discipline has to come from the Order.  However the second discipline can come from any order.  The PSFRD shows a discipline of Summon Servant of Law but doesn't give the Order.   I want this to be my first discipline.  My second discipline would be Summon Devil (Order of the Gate).  I'd like this to be my second discipline.

How do I get these?

Thanks for the help!

---Kenny


Re: Multiclass - Hellknight Commander

Andrew Maitland
 

Make sure you are loading the Inner Sea World Guide, and meet the prerequisites for the class:

Feat: Armor Proficiency (Heavy)   Alignment of LG, LN, or LE  Intimidate=5, and Knowledge (Planes)=2    PRETEXT:Must slay a devil with HD greater than your own. This must be witnessed by a Hellknight    Base Attack Bonus: 5

Cheers,
Andrew

On 2/25/2018 5:47 PM, knoe501@... [pcgen] wrote:

How can I multiclass my fighter to a Hellknight?   My fighter is a level 5.


TIA



Multiclass - Hellknight Commander

Kenny Noe
 

How can I multiclass my fighter to a Hellknight?   My fighter is a level 5.


TIA


Re: Human Shoanti witch does not get Shoanti Bolas proficiency

Andrew Maitland
 

Hi,

Quick check and everything looks coded correctly.

Send the character to Help@... and I'll see if there is something else going on. But the trait does grant proficiency.

Cheers,

Andrew

On 2/24/2018 2:22 AM, UnclePete uncle@... [pcgen] wrote:
Shoanti
Tattoo


Board of Directors Meeting Log - 2/24/2018

Andrew Maitland
 

LINK: http://wiki.pcgen.org/Meeting_2018_02_24

Summary:

  • PR - Willing to support local volunteers for Conventions for 2018
  • PR - No GenCon for 2018 planned
  • PR - Will review Data Books waiting on queue
  • Content - Fixing bugs and making publishers happy
  • Code - Several GATE issues prevent any Production Release
  • Code - Issues are fixed, just in a queue to be PR and reviewed
  • Code - Will improve WIKI to get new developers up and running
  • Roadmap - Target is May/June for Production release 6.08.00


Human Shoanti witch does not get Shoanti Bolas proficiency

UnclePete
 

Evening, All.

I am running a witch from 1st level - Human Shoanti, has the Shoanti Tattoo trait from the 'Varisia, Birthplace of Legends' Source which should provide proficiency with Shoanti Bolas.

Any Bolas is shown as non-proficient. Am I missing something?

PCGen 6.07.04 on Ubuntu linux.

Sources:
Advanced Player's Guide
Bestiary
Ultimate Combat
Ultimate Equipment
Ultimate Magic
Inner Sea World Guide
Pathfinder RPG for Players
Humans of Golarion
Rise of the Runelords Adventure Path
Rise of the Runelords Player's Guide
Ultimate Campaign
Varisia - Birthplace of Legends

Thanks!

Pete


Re: statting NPCs with both weapon and natural attacks

Andrew Maitland
 

It'd be a feature request for me to add a "switch" that tells pcgen to treat those natural attacks as a secondary.


On 2/23/2018 7:43 AM, Saxum Caribetum saxum.caribetum@... [pcgen] wrote:
Question re: PGCen 6.07.05, Pathfinder core set....

I'm statting some NPC/Monsters with class levels (so PCGen comes into its own).
They have Bite attacks (Serpentfolk). Bite on its own is a Primary attack (full BAB, full Str bonus).

However, being busy little warriors, they use weapons - and by the rules that demotes all natural attacks to Secondary:

PRD "You can make attacks with natural weapons in combination with attacks made with a melee weapon and unarmed strikes, so long as a different limb is used for each attack. For example, you cannot make a claw attack and also use that hand to make attacks with a longsword. When you make additional attacks in this way, all of your natural attacks are treated as secondary natural attacks, using your base attack bonus minus 5 and adding only 1/2 of your Strength modifier on damage rolls. Feats such as Two-Weapon Fighting and Multiattack can reduce these penalties."

PCGen default equips them with "Bite (Natural/Primary)" but doesn't offer a chance to equip Bit as Secondary, nor to have a way to demote the stats of a Natrual attack (bite) when used with Weapon.

Is there a way to solve this short of coding?
I don't want to do a lot of coding for this, but am OK with including the odd line.


statting NPCs with both weapon and natural attacks

saxumcaribetum
 

Question re: PGCen 6.07.05, Pathfinder core set....

I'm statting some NPC/Monsters with class levels (so PCGen comes into its own).
They have Bite attacks (Serpentfolk). Bite on its own is a Primary attack (full BAB, full Str bonus).

However, being busy little warriors, they use weapons - and by the rules that demotes all natural attacks to Secondary:

PRD "You can make attacks with natural weapons in combination with attacks made with a melee weapon and unarmed strikes, so long as a different limb is used for each attack. For example, you cannot make a claw attack and also use that hand to make attacks with a longsword. When you make additional attacks in this way, all of your natural attacks are treated as secondary natural attacks, using your base attack bonus minus 5 and adding only 1/2 of your Strength modifier on damage rolls. Feats such as Two-Weapon Fighting and Multiattack can reduce these penalties."

PCGen default equips them with "Bite (Natural/Primary)" but doesn't offer a chance to equip Bit as Secondary, nor to have a way to demote the stats of a Natrual attack (bite) when used with Weapon.

Is there a way to solve this short of coding?
I don't want to do a lot of coding for this, but am OK with including the odd line.


Problem with Count (JEP Expression)

ruben.gielisch@...
 

Hey,

I wanted to add this line to my code for the Swordlord Prestige Class but it doesn't seem to work:
BONUS:VAR|DisplayWeaponProwessBonus|COUNT("ABILITIES","CATEGORY=FEAT","NAME=Weapon Focus (Aldori Dueling Sword)")

It doesn't work with
Weapon Focus (Longsword)

 either, what seems to be the example on http://pcgen.org/autobuilds/pcgen-docs/listfilepages/globalfilestagpages/globalfilesformulas.html


It does work with only Weapon Focus but this isn't going to do the trick.


can someone explain me what i am doing wrong or how i can implement the ability

"At 2nd level, an swordlord adds a bonus equal to half his class level on Intimidate checks while using Dazzling Display with a dueling sword. He also gains an additional +1 bonus on these Intimidate checks for each of the following feats he has with the dueling sword: Greater Weapon Focus, Greater Weapon Specialization, Improved Critical, Weapon Focus, or Weapon Specialization. The bonuses stack with each other (the total bonus is considered a competence bonus)."

In any other way i would be glad.

It should also work with the "HASFEAT:" variable described in http://pcgen.org/autobuilds/pcgen-docs/listfilepages/globalfilestagpages/globalfilesdefine.html but I couldn't get this one to work at all.


This is my whole line so far:

Display weapon prowess   

KEY:Swordlord ~ Display weapon prowess   

CATEGORY:Special Ability       

TYPE:Swordlord Class Feature.SpecialQuality.Extraordinary       

DEFINE:DisplayWeaponProwessBonus|0   

DESC:A Description      

BONUS:VAR|DisplayWeaponProwessBonus|(CLASSLEVEL=Swordlord)/2   

BONUS:VAR|DisplayWeaponProwessBonus|COUNT("ABILITIES","CATEGORY=FEAT","NAME=Weapon Focus (Aldori Dueling Sword)")  

BONUS:SKILL|Intimidate|DisplayWeaponProwessBonus       

SOURCEPAGE:?       


Regards

Ruben

 


Re: I have encountered an error with PCGen 6.07.06

Samuel Kauffman
 

...okay, that is how to make a message that is public to everyone... my bad.

As I tried to share with everyone earlier but failed to do:

12:06:25.307 INFO Thread-12 SourceFileLoader:555 Loading game Pathfinder_RPG and sources [Core Rulebook, Advanced Player's Guide, Inner Sea World Guide, Reign of Winter Player's Guide, Reign of Winter, Part 1: The Snows of Summer].
12:06:33.412 SEVERE Thread-12 SourceFileLoader:545 Exception loading files.
java.lang.NullPointerException
at pcgen.base.solver.IndividualSetup.<init>(IndividualSetup.java:70)
at pcgen.core.PlayerCharacter.doFormulaSetup(PlayerCharacter.java:637)
at pcgen.core.PlayerCharacter.<init>(PlayerCharacter.java:567)
at pcgen.core.PlayerCharacter.<init>(PlayerCharacter.java:532)
at pcgen.core.EquipmentList.autogenerateRacialEquipment(EquipmentList.java:543)
at pcgen.core.EquipmentList.autoGenerateEquipment(EquipmentList.java:387)
at pcgen.persistence.SourceFileLoader.loadCampaigns(SourceFileLoader.java:518)
at pcgen.persistence.SourceFileLoader.execute(SourceFileLoader.java:243)
at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:73)
at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:41)
at pcgen.gui2.util.SwingWorker$1.run(SwingWorker.java:160)
at java.lang.Thread.run(Thread.java:748)

What gives?


Re: I have encountered an error with PCGen 6.07.06

Samuel Kauffman
 

...okay, that was an epic fail on my end, not making my previous message public.

Anyway, here's another error message I got, this time for using a lot fewer resources:

12:06:25.307 INFO Thread-12 SourceFileLoader:555 Loading game Pathfinder_RPG and sources [Core Rulebook, Advanced Player's Guide, Inner Sea World Guide, Reign of Winter Player's Guide, Reign of Winter, Part 1: The Snows of Summer].
12:06:33.412 SEVERE Thread-12 SourceFileLoader:545 Exception loading files.
java.lang.NullPointerException
at pcgen.base.solver.IndividualSetup.<init>(IndividualSetup.java:70)
at pcgen.core.PlayerCharacter.doFormulaSetup(PlayerCharacter.java:637)
at pcgen.core.PlayerCharacter.<init>(PlayerCharacter.java:567)
at pcgen.core.PlayerCharacter.<init>(PlayerCharacter.java:532)
at pcgen.core.EquipmentList.autogenerateRacialEquipment(EquipmentList.java:543)
at pcgen.core.EquipmentList.autoGenerateEquipment(EquipmentList.java:387)
at pcgen.persistence.SourceFileLoader.loadCampaigns(SourceFileLoader.java:518)
at pcgen.persistence.SourceFileLoader.execute(SourceFileLoader.java:243)
at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:73)
at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:41)
at pcgen.gui2.util.SwingWorker$1.run(SwingWorker.java:160)
at java.lang.Thread.run(Thread.java:748)

What gives?


Re: I have encountered an error with PCGen 6.07.06

Samuel Kauffman
 

Dear Andrew,

I figured that having all the main sources available would be helpful, especially since I wasn't sure how to take a specific campaign I had in mind for running, to be perfectly honest. It was one of those "Have it and not need it" vs "Need it and not have it" debates... that, and I was completely hoping to give every person in the party a chance to properly grow into their power, give or take. Does that make any sense?

Thanks,

Samuel "Xamusel" Kauffman


Re: I have encountered an error with PCGen 6.07.06

Andrew Maitland
 

Hi,

Yeah, Someone missed changing the key for Martyred Bloodline ~ Bonus Spells instead of what exists since that's a Sorcerer Bloodline change. Same with the Nanite Bloodline reference, the class feature is missing that type.

However, those shouldn't break your load. That NPE "Null Pointer Error" is the beast that breaks. Something is not happy which is causing the NPE.

Dare I ask why you're loading practically every book imaginable? That seems a bit excessive, and memory intensive.

Cheers,

Andrew


On 2/21/2018 9:29 PM, chocohunter1022@... [pcgen] wrote:

Does anyone know what this error is saying?


21:23:39.41 INFO Thread-10 SourceFileLoader:555 Loading game Pathfinder_RPG and sources [Core Rulebook, Advanced Player's Guide, Ultimate Magic, Ultimate Combat, Ultimate Equipment, Advanced Class Guide, Advanced Class Origins, Advanced Race Guide, Adventurer's Armory, Adventurer's Armory 2, Bestiary, Alchemy Manual, Bestiary 2, Bestiary 3, Bestiary 4, Inner Sea World Guide, Inner Sea Races, Inner Sea Primer, Inner Sea Magic, Inner Sea Gods, Inner Sea Faiths, Inner Sea Combat, Inner Sea Bestiary, Ultimate Intrigue, Inner Sea Intrigue, Humans of Golarion, Heroes of the Wild, Heroes of the Streets, Heart of the Jungle, Halflings of Golarion, Occult Adventures, Mythic Adventures, Andoran, Spirit of Liberty, Animal Archive, Arcane Anthology, Bastards of Golarion, Blood of Angels, Blood of Fiends, Blood of Shadows, Blood of the Beast, Blood of the Elements, Blood of the Moon, Blood of the Night, Champions of Balance, Champions of Corruption, Champions of Purity, Cheliax, Empire of Devils, Chronicle of the Righteous, Cities of Golarion, City of Strangers, Critical Fumble Deck, Dark Markets - A Guide to Katapesh (Conversion), Demon Hunter's Handbook, Dirty Tactics Toolbox, Dragon Empires Gazetteer, Dragon Empires Primer, Dragonslayer's Handbook, Dungeoneer's Handbook, Dwarves of Golarion, Elemental Master's Handbook, Elves of Golarion, Faction Guide, Faiths & Philosophies, Faiths of Balance, Faiths of Corruption, Faiths of Purity, Gnomes of Golarion, Goblins of Golarion, Guide to the River Kingdoms, Knights of the Inner Sea, Kobolds of Golarion, Legacy of Dragons, Lords of Chaos - Book of the Damned, Volume 2, Magical Marketplace, Melee Tactics Toolbox, Monster Summoner's Handbook, Orcs of Golarion, Pathfinder Campaign Setting: Distant Worlds, Pathfinder Society Field Guide, Pathfinder Society Primer, Pathfinder Unchained, People of the North, People of the River, People of the Sands, People of the Stars, Pirates of the Inner Sea, Princes of Darkness - Book of the Damned, Volume 1, Qadira, Gateway to the East, Quests & Campaigns, Ranged Tactics Toolbox, Sargava the Lost Colony, Seekers of Secrets - A Guide to the Pathfinder Society, Taldor, Echoes of Glory, Technology Guide, Ultimate Campaign, Undead Slayer's Handbook, Varisia, Birthplace of Legends, Weapon Master's Handbook, Reign of Winter Player's Guide, Reign of Winter, Part 1: The Snows of Summer].

21:24:14.257 SEVERE Thread-10 AbilityCategory:716 Unconstructed Reference: Ability Category Special Ability Martyred Bloodline Bonus Spells

21:24:14.265 SEVERE Thread-10 TrackingReferenceContext:123?? ??Was used in file:/C:/Users/AK/AppData/Local/PCGen/6.07.06/data/pathfinder/paizo/player_companion/people_of_the_river/support/potr_abilities_class_boa.lst in tokens: [plugin.lsttokens.AbilityLst]

21:24:22.599 SEVERE Thread-10 AbstractReferenceManufacturer:306 Error: No Ability Category Special Ability objects of TYPE=Nanite Bloodline ~ Power LVL 01 were loaded but were referred to in the data

21:24:22.600 SEVERE Thread-10 TrackingReferenceContext:123?? ??Was used in file:/C:/Users/AK/AppData/Local/PCGen/6.07.06/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/support/acg_abilities_potr.lst in tokens: [plugin.lsttokens.AbilityLst]

21:24:48.49 SEVERE Thread-10 SourceFileLoader:545 Exception loading files.

java.lang.NullPointerException

at pcgen.base.solver.IndividualSetup.(IndividualSetup.java:70)

at pcgen.core.PlayerCharacter.doFormulaSetup(PlayerCharacter.java:637)

at pcgen.core.PlayerCharacter.(PlayerCharacter.java:567)

at pcgen.core.PlayerCharacter.(PlayerCharacter.java:532)

at pcgen.core.EquipmentList.autogenerateRacialEquipment(EquipmentList.java:543)

at pcgen.core.EquipmentList.autoGenerateEquipment(EquipmentList.java:387)

at pcgen.persistence.SourceFileLoader.loadCampaigns(SourceFileLoader.java:518)

at pcgen.persistence.SourceFileLoader.execute(SourceFileLoader.java:243)

at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:73)

at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:41)

at pcgen.gui2.util.SwingWorker$1.run(SwingWorker.java:160)

at java.lang.Thread.run(Thread.java:748)




I have encountered an error with PCGen 6.07.06

Samuel Kauffman
 

Does anyone know what this error is saying?


21:23:39.41 INFO Thread-10 SourceFileLoader:555 Loading game Pathfinder_RPG and sources [Core Rulebook, Advanced Player's Guide, Ultimate Magic, Ultimate Combat, Ultimate Equipment, Advanced Class Guide, Advanced Class Origins, Advanced Race Guide, Adventurer's Armory, Adventurer's Armory 2, Bestiary, Alchemy Manual, Bestiary 2, Bestiary 3, Bestiary 4, Inner Sea World Guide, Inner Sea Races, Inner Sea Primer, Inner Sea Magic, Inner Sea Gods, Inner Sea Faiths, Inner Sea Combat, Inner Sea Bestiary, Ultimate Intrigue, Inner Sea Intrigue, Humans of Golarion, Heroes of the Wild, Heroes of the Streets, Heart of the Jungle, Halflings of Golarion, Occult Adventures, Mythic Adventures, Andoran, Spirit of Liberty, Animal Archive, Arcane Anthology, Bastards of Golarion, Blood of Angels, Blood of Fiends, Blood of Shadows, Blood of the Beast, Blood of the Elements, Blood of the Moon, Blood of the Night, Champions of Balance, Champions of Corruption, Champions of Purity, Cheliax, Empire of Devils, Chronicle of the Righteous, Cities of Golarion, City of Strangers, Critical Fumble Deck, Dark Markets - A Guide to Katapesh (Conversion), Demon Hunter's Handbook, Dirty Tactics Toolbox, Dragon Empires Gazetteer, Dragon Empires Primer, Dragonslayer's Handbook, Dungeoneer's Handbook, Dwarves of Golarion, Elemental Master's Handbook, Elves of Golarion, Faction Guide, Faiths & Philosophies, Faiths of Balance, Faiths of Corruption, Faiths of Purity, Gnomes of Golarion, Goblins of Golarion, Guide to the River Kingdoms, Knights of the Inner Sea, Kobolds of Golarion, Legacy of Dragons, Lords of Chaos - Book of the Damned, Volume 2, Magical Marketplace, Melee Tactics Toolbox, Monster Summoner's Handbook, Orcs of Golarion, Pathfinder Campaign Setting: Distant Worlds, Pathfinder Society Field Guide, Pathfinder Society Primer, Pathfinder Unchained, People of the North, People of the River, People of the Sands, People of the Stars, Pirates of the Inner Sea, Princes of Darkness - Book of the Damned, Volume 1, Qadira, Gateway to the East, Quests & Campaigns, Ranged Tactics Toolbox, Sargava the Lost Colony, Seekers of Secrets - A Guide to the Pathfinder Society, Taldor, Echoes of Glory, Technology Guide, Ultimate Campaign, Undead Slayer's Handbook, Varisia, Birthplace of Legends, Weapon Master's Handbook, Reign of Winter Player's Guide, Reign of Winter, Part 1: The Snows of Summer].

21:24:14.257 SEVERE Thread-10 AbilityCategory:716 Unconstructed Reference: Ability Category Special Ability Martyred Bloodline Bonus Spells

21:24:14.265 SEVERE Thread-10 TrackingReferenceContext:123   Was used in file:/C:/Users/AK/AppData/Local/PCGen/6.07.06/data/pathfinder/paizo/player_companion/people_of_the_river/support/potr_abilities_class_boa.lst in tokens: [plugin.lsttokens.AbilityLst]

21:24:22.599 SEVERE Thread-10 AbstractReferenceManufacturer:306 Error: No Ability Category Special Ability objects of TYPE=Nanite Bloodline ~ Power LVL 01 were loaded but were referred to in the data

21:24:22.600 SEVERE Thread-10 TrackingReferenceContext:123   Was used in file:/C:/Users/AK/AppData/Local/PCGen/6.07.06/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/support/acg_abilities_potr.lst in tokens: [plugin.lsttokens.AbilityLst]

21:24:48.49 SEVERE Thread-10 SourceFileLoader:545 Exception loading files.

java.lang.NullPointerException

at pcgen.base.solver.IndividualSetup.<init>(IndividualSetup.java:70)

at pcgen.core.PlayerCharacter.doFormulaSetup(PlayerCharacter.java:637)

at pcgen.core.PlayerCharacter.<init>(PlayerCharacter.java:567)

at pcgen.core.PlayerCharacter.<init>(PlayerCharacter.java:532)

at pcgen.core.EquipmentList.autogenerateRacialEquipment(EquipmentList.java:543)

at pcgen.core.EquipmentList.autoGenerateEquipment(EquipmentList.java:387)

at pcgen.persistence.SourceFileLoader.loadCampaigns(SourceFileLoader.java:518)

at pcgen.persistence.SourceFileLoader.execute(SourceFileLoader.java:243)

at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:73)

at pcgen.gui2.util.StatusWorker.construct(StatusWorker.java:41)

at pcgen.gui2.util.SwingWorker$1.run(SwingWorker.java:160)

at java.lang.Thread.run(Thread.java:748)